An Aionic Stress Test
You 'll find cheap aion gold here ! No hesitate ! Aion’s been the darling of the MMO world lately, mostly due to its vaunted stability and mostly lag-free environment. That hit up against Murphy, his law, and the very real idea that there are a lot of interested potential Aion players during today’s first day of open beta. Reports of constant lag, high population servers unable to handle simultaneous connections, and crashing due to a variety of issues are surfacing, and the usual open beta angst has begun in earnest, seeming to verify that yes, even Aion’s stability is indeed, mortal in the face of geekdom. Many of Aion’s crashing problems also seem to revolve around its implemented anti-cheat software, Gameguard, which is currently causing players to exit the game prematurely due to an error it throws thinking it’s being modified. In this respect, Aion players can also take heart, as this particular problem is third-party, and not related to the game itself. Really, the biggest reason for Aion’ers to feel better about this situation, rough as it is, is that the developers have been through this path once before already, as the launch of the game in the Asian market no doubt had some of the same issues during its own open beta. The benefit of that experience is certainly being brought to bear here in the NA/EU launch of the game, so there’s a little bit more reason to have a bit of faith in NCSoft East.
If you are still in search of cheap Aion gold and Aion powerleveling, you can come here and enjoy the best service, we are serveing you 24 hours everyday. I want to say that people should definitely relax, that it isn’t the end of the world, and that there is of course light at the end of the laggy, crashy tunnel. The most important reason being that an open beta is still a beta. Beta is meant to uncover problems such as this, to create a more realistic environment where potential problems can reveal themselves in a public audience. In closed beta the testing is more focused, but that doesn’t mean that the testing ends there. A stress test is also part of an open beta, a way to see if the infrastructure can hold up among a bunch of folks all logging in at the same time. The period is used to gauge stability issues and then make adjustments prior to the real, actual, launch of the game. The same goes for game-breaking bugs, crashing, and lag, all of which can be dealt with during a long enough open beta period.
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